Sustainable and User-Centred Design: O-Level Design Studies (NP05) module overview of user-centred design, ergonomics, inclusive and universal design, sustainability and the 6 Rs, the circular economy, and design ethics
A module overview of Sustainable and User-Centred Design for O-Level Design Studies (NP05): putting the user at the centre, ergonomics and human factors, inclusive and universal design, sustainable design and life-cycle thinking with the 6 Rs, the circular economy, and the ethical and social responsibilities of designers.
Reviewed by: AI editorial process; not yet individually human-reviewed
Jump to a section
- How this module fits together
- User-centred design principles
- Ergonomics and human factors
- Inclusive and universal design
- Sustainable design and life cycle
- The circular economy and materials
- Ethics and social responsibility in design
- A worked walkthrough: designing a public water dispenser
- How this module is examined
- Check your knowledge
How this module fits together
This module asks the two big "for whom and at what cost" questions of design. User-centred design keeps the people who will use a design at the centre of every decision, and sustainable design keeps the planet and society in view across a product's whole life. The two themes are deeply linked: a design that ignores its users or its impact is not a good design, however attractive it looks. Ergonomics and inclusive design sharpen the user side; the 6 Rs, the circular economy and design ethics sharpen the responsibility side. Throughout, the test of a strong answer is the same: can you connect a design decision to a real human need or a real reduction in impact?
This module covers each strand in turn, with its own focused page and practice questions. See the full set at /sg-o-level/design-studies/syllabus.
User-centred design principles
Start with the user. User-centred design principles covers understanding users, usability and feedback, and how to keep the user's needs central to design decisions. UCD overlaps directly with the empathise and test stages of the design process: you design for real people, then check with them.
Ergonomics and human factors
Designs must fit the body. Ergonomics and human factors covers ergonomics and anthropometrics - the measurement of body sizes - applied to design products and spaces that fit people comfortably and safely. A handle thickness or a chair height is set from anthropometric data so it suits the intended range of users.
Inclusive and universal design
Good design excludes as few people as possible. Inclusive and universal design explains inclusive and universal design and how to apply their principles so a design is usable by the widest possible range of people, regardless of age or ability. Inclusive design is the mindset; universal design is the goal of one solution that works for everyone.
Sustainable design and life cycle
Impact happens across a whole life. Sustainable design and life cycle covers sustainable design and life-cycle thinking, including the 6 Rs - rethink, refuse, reduce, reuse, repair, recycle - applied to lower a design's environmental impact from raw materials through manufacture, use and disposal.
The circular economy and materials
Sustainability points toward keeping materials in use. The circular economy and materials explains the circular economy, the difference between linear (take, make, use, dispose) and circular models, and how circular thinking shapes material choices - choosing recyclable materials and designing for disassembly and repair.
Ethics and social responsibility in design
Finally, designers have duties beyond the user and the planet. Ethics and social responsibility in design covers the ethical and social responsibilities of designers, including honesty, inclusivity, safety and design for social good. Design is persuasive and powerful, so it carries responsibility for how it is used.
A worked walkthrough: designing a public water dispenser
Seeing all the strands applied to one design makes the connections clear.
How this module is examined
- Tie decisions to users. Justify choices by real user needs and usability, not personal taste, and link UCD to the empathise and test stages.
- Use anthropometric and inclusive reasoning. Explain how body-size data and inclusive thinking widen who can use a design.
- Apply the 6 Rs and circular thinking. Reduce impact across the life cycle and explain how circular choices (recyclable, repairable, separable materials) differ from a linear take-make-dispose model.
Check your knowledge
A mix of recall and application questions covering sustainable and user-centred design. Attempt them under timed conditions, then check against the solutions.
- Explain what user-centred design is and how it links to the design process. (2 marks)
- Define anthropometrics and give one example of how it is used in design. (2 marks)
- Explain the difference between inclusive design and universal design. (2 marks)
- List the 6 Rs of sustainable design. (3 marks)
- Explain the difference between a linear and a circular economy. (2 marks)
- State two ethical responsibilities of a designer and explain why each matters. (4 marks)
Sources & how we know this
- Singapore-Cambridge GCE O-Level Design Studies (NP05) syllabus — Singapore Examinations and Assessment Board (2026)