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Idea Generation and Development

Quick questions on Idea generation techniques explained: O-Level Design and Technology

5short Q&A pairs drawn directly from our worked dot-point answer. For full context and worked exam questions, read the parent dot-point page.

What is brainstorming?
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Brainstorming is rapidly listing as many ideas as possible without judging them. The rules are: aim for quantity, welcome wild ideas, do not criticise during the session, and build on others' suggestions. Judging comes later. The point is to get ideas out quickly before the critical mind shuts them down, so even unusual ideas are captured and may spark better ones.
What is mind mapping?
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A mind map starts with the problem in the centre and branches out into related themes, features and ideas. It organises thinking visually and shows connections between ideas. A mind map is useful for exploring an area broadly: from "lamp", branches might run to light sources, materials, ways to switch, and ways to adjust, each branching further into specific ideas.
What is morphological analysis?
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Morphological analysis is a structured way to force variety. The product is broken into its key features (for a lamp: light source, switching, base shape, adjustment method). For each feature, several options are listed. Combining one option from each feature produces a complete idea, and the many possible combinations generate ideas the designer would not have thought of directly.
What is sCAMPER?
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SCAMPER is a checklist of prompts that transform an existing idea: Substitute, Combine, Adapt, Modify (or magnify/minify), Put to another use, Eliminate, and Reverse. Applying each prompt to a starting idea generates new versions: combine a lamp with a clock, eliminate the switch for a touch base, reverse the usual shape. SCAMPER is excellent for pushing past an obvious idea into fresh territory.
What are not annotating ideas?
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Unlabelled sketches are hard to compare later. Annotate how each idea works and its key features.

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