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Idea Generation and Development
Quick questions on Modelling and prototyping: N(A)-Level Design and Technology
7short Q&A pairs drawn directly from our worked dot-point answer. For full context and worked exam questions, read the parent dot-point page.
What are quick materials?Show answer
Good modelling materials are cheap, fast to work and easy to change:
What are using the results?Show answer
A model is only useful if you act on what it shows. Each test result becomes a change: a tipping model leads to a wider base; an uncomfortable handle leads to a thicker grip. Record the test, the result and the change in your journal so the development is clear.
What is not testing anything specific?Show answer
Decide what the model is for, such as testing stability, before you build it.
What is no record?Show answer
Note the test, the result and the change in your journal so the development is visible.
What is q1?Show answer
Name two quick materials suitable for making a model. [2 marks]
What is q2?Show answer
State the main difference between a model and a prototype. [2 marks]
What is q3?Show answer
Explain why making a model early saves time and material. [3 marks]
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