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SingaporeDesign and TechnologyQuick questions

Design Communication and Sketching

Quick questions on Rendering and presentation: N(A)-Level Design and Technology

8short Q&A pairs drawn directly from our worked dot-point answer. For full context and worked exam questions, read the parent dot-point page.

What is choosing a light direction?
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Before shading, pick one light direction, for example from the top left. Then keep it consistent across the whole object: the sides facing the light stay light, and the sides facing away go darker. Consistent light makes the object look solid; light coming from different directions on different parts looks confusing and flat.
What is showing materials with texture?
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Texture tells the viewer the material:
What is presenting the idea?
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Presentation is how you lay the work out:
What is no texture?
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Without texture the viewer cannot tell the material; add grain, shine or flat colour.
What is untidy presentation?
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A cramped, unlabelled page is hard to read; leave space and add a title and notes.
What is q1?
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State the three things rendering adds to a line sketch. [3 marks]
What is q2?
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Describe how you would show that a part is made of wood in a render. [1 mark]
What is q3?
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Explain why a single, consistent light direction makes a render look more realistic. [3 marks]

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