N-Level Computer Applications (SEAB 7018) Web and Media Design: planning a web page for a purpose and audience, HTML basics with tags, editing and compressing images for the web, and working with audio and video
A module overview for N-Level Computer Applications (SEAB 7018) Web and Media Design: planning a web page for its purpose and audience with clear navigation, HTML basics using opening and closing tags for headings, paragraphs, lists, links and images, editing and compressing images so pages load quickly, and working with audio and video for the lab-based practical papers.
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Why this module matters
Web and Media Design teaches you to plan and build simple web and media content, a skill assessed in the lab-based practical papers that include media elements and interactive multimedia. This module covers planning a page for its audience, writing basic HTML, preparing images for the web, and working with audio and video. Because the practical papers are hands-on, practising these workflows until they are automatic is the best preparation.
This guide ties together the matching dot-point pages, each with its own worked detail and practice. The strands below move from planning, through structure with HTML, to preparing the media that goes on the page.
Planning a web page
Start with planning. See planning a web page for purpose, audience, layout and navigation.
Decide the page's purpose (what it is for) and its audience (who it is for), because these shape the content and design. Then sketch a layout and structure, where the heading, navigation, main content and images go, and plan clear, consistent navigation so visitors can move around easily. Planning first, as with any document, saves time and avoids a confusing result.
HTML basics
Next, structure with HTML. See HTML basics for what HTML is and the basic tags.
HTML (HyperText Markup Language) structures a web page using tags in angle brackets, usually in pairs: an opening tag such as <p> and a closing tag such as </p> (the closing tag has a forward slash), with content in between. Basic tags include headings (<h1> to <h6>), paragraphs (<p>), lists, links (<a>) and images (<img>).
Editing images for the web
Then preparing images. See editing images for the web for cropping, formats and compression.
Crop to remove unwanted parts and resize to the dimensions the image will actually be shown at. Choose a format: JPEG for photographs (small files, slight quality loss), PNG for logos, sharp graphics or transparency, and GIF for simple graphics or a short animation. Then compress the image so the page loads quickly while it still looks clear, because oversized images slow a page down.
Audio and video basics
Finally, sound and moving images. See audio and video basics for editing, formats and file sizes.
Do simple edits such as trimming out parts you do not need, choose a suitable format, and keep file sizes sensible for sharing or embedding online. As with images, large media files make pages slow to load, so trim and compress to a sensible size.
How this module is examined
- Lab-based practical papers (media and interactive multimedia tasks). Plan and produce web and media content: structure with HTML, prepare and compress images in suitable formats, and trim and embed audio or video at sensible sizes.
- Paper 1 (written, 30%). Explain HTML and tags, image formats and compression, and planning a page for purpose and audience.
Check your knowledge
Try these, then take the matching quiz for this module.
- State two things you should decide when planning a web page. (2 marks)
- Explain how an opening and closing HTML tag work, with an example. (2 marks)
- State which image format is best for a photograph, and why. (2 marks)
- Explain why you should compress images used on a web page. (2 marks)
Sources & how we know this
- Singapore-Cambridge GCE N(A)/N(T)-Level Computer Applications (Syllabus 7018) — Singapore Examinations and Assessment Board (2026)